# Pixel Conquest Wiki Canonical site: https://pixelconquest-wiki.wiki/ Primary topic: Pixel Conquest Wiki Language: en ## Summary Player wiki for Pixel Conquest on Roblox by 8Yoonie: opening land, Army and Attack Size, City and Port prices, nukes, and the maps announced in 2026. ## Content coverage - Codes: 0 - Guides: 7 - Tier list entries: 9 - Wiki categories: 4 - Indexable wiki entities: 24 - Video guides: 1 - FAQ entries: 5 - Search-target URLs: 61 - Search intents: navigational-reference (1), discovery (1), informational (26), reference (29), fresh-reference (1), video (1), comparison (1), navigational (1) - Query clusters: 56 ## Important URLs - [Home](https://pixelconquest-wiki.wiki/) - [Codes](https://pixelconquest-wiki.wiki/codes/) - [Tier List](https://pixelconquest-wiki.wiki/tier-list/) - [Wiki](https://pixelconquest-wiki.wiki/wiki/) - [Guides](https://pixelconquest-wiki.wiki/guides/) - [Videos](https://pixelconquest-wiki.wiki/videos/) - [First Match: Pick Land and Read Four Panels](https://pixelconquest-wiki.wiki/guides/first-match/) - [Attack Size: Commit Troops Without Emptying the Border](https://pixelconquest-wiki.wiki/guides/attack-size/) - [Cities and Gold: Buy One House, Then Read the Next Price](https://pixelconquest-wiki.wiki/guides/cities-and-gold/) - [Ports, Open Water, and Island Landings](https://pixelconquest-wiki.wiki/guides/ports-and-sea/) - [Defense, Artillery, and Reinforce](https://pixelconquest-wiki.wiki/guides/buildings-and-defense/) - [Nuke, Mega Nuke, and Anti-Nuke](https://pixelconquest-wiki.wiki/guides/nukes/) - [Maps, Match Sizes, Alliances, and Standings](https://pixelconquest-wiki.wiki/guides/maps-modes-and-standings/) - [Units](https://pixelconquest-wiki.wiki/wiki/units/) - [Equipment](https://pixelconquest-wiki.wiki/wiki/equipment/) - [Worlds](https://pixelconquest-wiki.wiki/wiki/worlds/) - [Map & Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/) - [Play](https://pixelconquest-wiki.wiki/play/) - [Army — Army and Ships](https://pixelconquest-wiki.wiki/wiki/units/army/) - [Hull-shaped ship — Army and Ships](https://pixelconquest-wiki.wiki/wiki/units/hull-ship/) - [Sail-shaped vessel — Army and Ships](https://pixelconquest-wiki.wiki/wiki/units/sail-vessel/) - [City — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/city/) - [Port — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/port/) - [Defense — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/defense/) - [Artillery — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/artillery/) - [Reinforce — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/reinforce/) - [Nuke — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/nuke/) - [Mega Nuke — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/mega-nuke/) - [Anti-Nuke — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/anti-nuke/) - [World Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/world-map/) - [Middle East — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/middle-east/) - [Mars Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/mars-map/) - [Korea 1v1 Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/korea-1v1/) - [Continental Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/continental-map/) - [72-player huge maps — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/seventy-two-player-maps/) - [Historical scenarios — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/historical-scenarios/) - [Unnamed added maps — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/unnamed-maps/) - [Unclaimed land — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/unclaimed-land/) - [Player border — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/player-border/) - [Coastal start — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/coastal-start/) - [Open water — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/open-water/) - [Island approach — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/island-approach/) - [Related Games](https://pixelconquest-wiki.wiki/related-games/) - [Privacy Policy](https://pixelconquest-wiki.wiki/privacy/) - [Terms of Use](https://pixelconquest-wiki.wiki/terms/) - [Disclaimer](https://pixelconquest-wiki.wiki/disclaimer/) ## Answers - [Home](https://pixelconquest-wiki.wiki/) — Pixel Conquest is a free Roblox strategy game by 8Yoonie. The public description is to battle players around the world, capture cities, expand your territory, and conquer new land. BunniGames is credited with the modification, and the experience credits OpenFront and its contributors. Matches show an Army panel, a… Updated 2026-10-04. - [Codes](https://pixelconquest-wiki.wiki/codes/) — No developer-published code string is on file for this experience. The page explains how to recognize a real one later. - [Tier List](https://pixelconquest-wiki.wiki/tier-list/) — An editorial order for opening decisions. It is not an official power ranking and it does not score hidden unit stats. Updated 2026-10-04. - [Wiki](https://pixelconquest-wiki.wiki/wiki/) — Army, buildings, announced maps, and the land, coast, and water routes used in a match. Updated 2026-10-04. - [Guides](https://pixelconquest-wiki.wiki/guides/) — Task guides for the Roblox experience by 8Yoonie: opening land, attack size, cities, ports, buildings, nukes, and the announced maps. Updated 2026-10-04. - [Videos](https://pixelconquest-wiki.wiki/videos/) — YouTube tutorials that name this Roblox experience. A transcript was not available for the listed video, so pair it with the written first-match steps. Updated 2026-10-04. - [First Match: Pick Land and Read Four Panels](https://pixelconquest-wiki.wiki/guides/first-match/) — Use the opening countdown to choose land, then read Army, growth, committed Troops, and Gold before you fight a neighbor. Updated 2026-10-04. - [Attack Size: Commit Troops Without Emptying the Border](https://pixelconquest-wiki.wiki/guides/attack-size/) — 25%, 50%, and 75% set how much of your current Army leaves. Read the Troops count, the target, and the other borders before you send it. Updated 2026-10-04. - [Cities and Gold: Buy One House, Then Read the Next Price](https://pixelconquest-wiki.wiki/guides/cities-and-gold/) — Gold is separate from Army. City prices shown in menus include 25.0K, 75.0K, and 125K, and a numbered house marker is not an upgrade chart. Updated 2026-10-04. - [Ports, Open Water, and Island Landings](https://pixelconquest-wiki.wiki/guides/ports-and-sea/) — If the game says that is open water, stop repeating the land click. A Port is a coastal purchase, and a moving ship is not the Port icon. Updated 2026-10-04. - [Defense, Artillery, and Reinforce](https://pixelconquest-wiki.wiki/guides/buildings-and-defense/) — Defense can show 500K, Artillery can show 50K and later 500K, and Reinforce shows 100K until a countdown replaces it. Read each button before you treat it as a counter. Updated 2026-10-04. - [Nuke, Mega Nuke, and Anti-Nuke](https://pixelconquest-wiki.wiki/guides/nukes/) — The menu can show Nuke at 750K, Mega Nuke at 2.50M, and Anti-Nuke at 1.00M. Compare the live descriptions. Price ratio is not a damage chart. Updated 2026-10-04. - [Maps, Match Sizes, Alliances, and Standings](https://pixelconquest-wiki.wiki/guides/maps-modes-and-standings/) — Developer events name the maps and the 24, 36, and 72 player formats. Standings is a rank list, not a victory percentage. Updated 2026-10-04. - [Units](https://pixelconquest-wiki.wiki/wiki/units/) — The troop pool and the ship shapes documented on the water. Roles that the interface does not state are left blank. Updated 2026-10-04. - [Equipment](https://pixelconquest-wiki.wiki/wiki/equipment/) — Menu actions with prices or labels that were actually displayed. Every price can change, so the in-match button wins over this catalog. Updated 2026-10-04. - [Worlds](https://pixelconquest-wiki.wiki/wiki/worlds/) — Map names taken from 8Yoonie's experience events. Unnamed updates are listed as unnamed. Updated 2026-10-04. - [Map & Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/) — How to tell open land, a player border, a coast, and open water apart before you spend troops or Gold. Updated 2026-10-04. - [Play](https://pixelconquest-wiki.wiki/play/) — Focused Play player page with practical routes, resources, and decisions for the selected game. Updated 0001-01-01. - [Army — Army and Ships](https://pixelconquest-wiki.wiki/wiki/units/army/) — Army: Your current troops, shown with capacity and growth per second. Attack Size spends a slice of this pool. Get it by The pool is on the Army panel from the match. Growth refills it over time up to the displayed capacity. Exact per-tile production was not published. Use it to Read Army, then read the Troops number… Updated 2026-10-04. - [Hull-shaped ship — Army and Ships](https://pixelconquest-wiki.wiki/wiki/units/hull-ship/) — Hull-shaped ship: A moving hull on the water with a colored health bar. It is not the stationary Port marker. Get it by Ships appear on naval routes after you have a coast and naval actions. A spawn cost and a build button name for the hull itself were not published. Do not copy a spawn command from another game. Use… Updated 2026-10-04. - [Sail-shaped vessel — Army and Ships](https://pixelconquest-wiki.wiki/wiki/units/sail-vessel/) — Sail-shaped vessel: A moving sail on the water. It is separate from the sail-style icon of a built Port. Get it by Seen during sea movement. A purchase price for this vessel shape was not published. Use it to Read the vessel's own action and any troop commitment it shows. Do not budget trade income from the sail… Updated 2026-10-04. - [City — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/city/) — City: A house you build on controlled land. Success shows CITY BUILT. Get it by Select controlled land, compare the live City price with Gold, and confirm CITY BUILT plus the house icon. Use it to Buy one at a time if you need a City for the position you are holding. Compare a Port's live price first if the coast is… Updated 2026-10-04. - [Port — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/port/) — Port: A coastal building. Success shows PORT BUILT and a sail-style marker. Get it by Own the shore, read the Port price, and confirm PORT BUILT. Use it to Buy one when a naval route is the next move. Inspect the naval actions that appear before you buy a second Port. Updated 2026-10-04. - [Defense — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/defense/) — Defense: A fortress purchase that can display 500K. Square icons and circular overlays appear on the coast. Get it by Read the Defense price and place it on the border or coast you are trying to cover. Confirm the fortress on that tile. Use it to Use it when a coastal or border threat is the problem. Still read Army… Updated 2026-10-04. - [Artillery — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/artillery/) — Artillery: A cannon action. Menus have shown 50K early and 500K later. Get it by Read the live Artillery price, place it on land you control, and inspect the cannon that appears. Use it to Reassess after each purchase because the price can jump. Do not compute damage per Gold unless the building text gives a damage… Updated 2026-10-04. - [Reinforce — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/reinforce/) — Reinforce: An action that shows 100K while available, then a countdown. Get it by Use it only when the button is on the 100K state and its own details say what it spends or grants. Use it to Do not chain attacks on the assumption that Reinforce will replace the troops immediately. Wait until the countdown clears,… Updated 2026-10-04. - [Nuke — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/nuke/) — Nuke: A menu action that can display 750K. Radius and cooldown were not on the button. Get it by Read the Nuke action's payment line and target prompts in the current match. Use it to Launch only after the prompts name a valid destination. Do not copy a charge time from another Pixel Conquest game. Updated 2026-10-04. - [Mega Nuke — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/mega-nuke/) — Mega Nuke: A separate action that can display 2.50M. The higher price is not a measured damage multiple. Get it by Open the Mega Nuke label and read its payment and restrictions before you spend. Use it to Choose it only when its stated effect matches the target. A larger price is not automatically the better buy. Updated 2026-10-04. - [Anti-Nuke — Buildings and Actions](https://pixelconquest-wiki.wiki/wiki/equipment/anti-nuke/) — Anti-Nuke: An action that can display 1.00M, also announced as a building on 2026-09-15. Get it by Read the 1.00M action's effect and placement rules, or the building flow the match shows after that update. Use it to Buy it for a threat the description actually names. Do not ignore Army and borders because the button… Updated 2026-10-04. - [World Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/world-map/) — World Map: Named in UPDATE 1 on 2026-09-11. Get it by Select it if the match lobby offers that name after the September 11 update. Use it to Use the same opening checks on whatever land it gives you: countdown, open land, coast, and neighbors. Updated 2026-10-04. - [Middle East — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/middle-east/) — Middle East: Named in UPDATE 1 on 2026-09-11. Get it by Choose it from the lobby if it is listed. Use it to Do not assume a faction bonus from the region name. Player labels are still player labels. Updated 2026-10-04. - [Mars Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/mars-map/) — Mars Map: Named with the Anti-Nuke building on 2026-09-15. Get it by Lobby selection after that update, if the name is offered. Use it to Water and coast checks still apply only where the tile tooltip says sea. Do not assume Mars has the same shores as World Map. Updated 2026-10-04. - [Korea 1v1 Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/korea-1v1/) — Korea 1v1 Map: A 1v1 map named on 2026-09-15. Get it by Join a lobby that offers the 1v1 map. Use it to With one opponent, a 75 percent send is still a reserve decision. There is no second neighbor, but you can still empty Army on a bad trade. Updated 2026-10-04. - [Continental Map — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/continental-map/) — Continental Map: Named on 2026-09-15 with the other Update #2 maps. Get it by Select it in a lobby that lists the name. Use it to Identify open land versus player color before the first expansion, the same as on other maps. Updated 2026-10-04. - [72-player huge maps — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/seventy-two-player-maps/) — 72-player huge maps: Announced in the 2.0 event on 2026-09-26, without individual titles. Get it by Join a huge-map lobby if the mode list offers it after 2.0. Use it to More neighbors means a 75 percent opening attack leaves more borders uncovered. Prefer identified open land first. Updated 2026-10-04. - [Historical scenarios — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/historical-scenarios/) — Historical scenarios: Announced in 2.0 without a scenario list. Get it by Use the scenario name the lobby shows, if one is shown. Use it to Read that lobby text for restrictions. Do not assume a scenario changes Attack Size or City prices unless it says so. Updated 2026-10-04. - [Unnamed added maps — Announced Maps](https://pixelconquest-wiki.wiki/wiki/worlds/unnamed-maps/) — Unnamed added maps: Several events add maps without titles: ???, one new map, and two new maps. Get it by Read the lobby name in the match you joined. Use it to Treat an unrecognized map with the same tile checks: land, player holding, or open water. Updated 2026-10-04. - [Unclaimed land — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/unclaimed-land/) — Unclaimed land: Light green open land and unclaimed plains, distinct from a player's color. Get it by Select a plains tile whose tooltip or color says it is unclaimed, then commit Troops. Use it to Pause if the next push would leave you with no reserve beside a neighbor. Updated 2026-10-04. - [Player border — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/player-border/) — Player border: A named holding with a troop count on the frontier. Get it by The border appears when your color meets another holding. Use it to Compare their troop label with your selected Troops and with your other borders. Look for a fallen message and any skull marker afterward, without assuming every missing… Updated 2026-10-04. - [Coastal start — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/coastal-start/) — Coastal start: Land beside the sea, chosen during the opening countdown. Get it by Select land next to water during the opening, not the water tile. Use it to Decide whether the first purchases are land expansion or a Port at the live price. You can abandon the naval plan if Army and Gold say so. Updated 2026-10-04. - [Open water — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/open-water/) — Open water: Sea or ocean. A land click can say that is open water. Get it by You reach this message by selecting water with a land interaction. Use it to Switch to the naval action your coast actually offers, after a Port if the menu requires one. Updated 2026-10-04. - [Island approach — Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/island-approach/) — Island approach: A sea route whose success is the island changing to your color. Get it by Use the naval action from a coast you control, aimed at the island rather than at an open-water tile. Use it to Watch ownership on the destination. If it does not change, reread the selected target before you send another… Updated 2026-10-04. - [Related Games](https://pixelconquest-wiki.wiki/related-games/) — Player wiki for Pixel Conquest on Roblox by 8Yoonie: opening land, Army and Attack Size, City and Port prices, nukes, and the maps announced in 2026. Updated 2026-10-04. ## Search targets - [Pixel Conquest wiki](https://pixelconquest-wiki.wiki/) — intent: navigational-reference; cluster: query:wiki - [Pixel Conquest Related Games](https://pixelconquest-wiki.wiki/related-games/) — intent: discovery; cluster: query:games-related - [Pixel Conquest How to Redeem Codes](https://pixelconquest-wiki.wiki/codes/how-to-redeem/) — intent: informational; cluster: query:code-how-redeem - [Pixel Conquest Expired Codes](https://pixelconquest-wiki.wiki/codes/expired/) — intent: informational; cluster: query:code-expired - [Pixel Conquest Players](https://pixelconquest-wiki.wiki/players/) — intent: informational; cluster: query:players - [Pixel Conquest roster](https://pixelconquest-wiki.wiki/players/classes/) — intent: informational; cluster: query:roster - [Pixel Conquest Updates](https://pixelconquest-wiki.wiki/updates/) — intent: informational; cluster: query:update - [Pixel Conquest latest update](https://pixelconquest-wiki.wiki/updates/latest/) — intent: informational; cluster: query:latest-update - [Pixel Conquest patch notes](https://pixelconquest-wiki.wiki/updates/patch-notes/) — intent: informational; cluster: query:notes-patch - [Pixel Conquest Scripts](https://pixelconquest-wiki.wiki/scripts/) — intent: informational; cluster: query:scripts - [Pixel Conquest auto farm scripts](https://pixelconquest-wiki.wiki/scripts/auto-farm/) — intent: informational; cluster: query:auto-farm-scripts - [Pixel Conquest kill aura scripts](https://pixelconquest-wiki.wiki/scripts/kill-aura/) — intent: informational; cluster: query:aura-kill-scripts - [Pixel Conquest Official Links](https://pixelconquest-wiki.wiki/links/) — intent: informational; cluster: query:links-official - [Pixel Conquest Discord](https://pixelconquest-wiki.wiki/links/discord/) — intent: informational; cluster: query:discord - [Pixel Conquest Roblox group](https://pixelconquest-wiki.wiki/links/roblox-group/) — intent: informational; cluster: query:group-roblox - [Pixel Conquest early-match tier list](https://pixelconquest-wiki.wiki/tier-list/early-match/) — intent: informational; cluster: query:early-list-match-tier - [Army](https://pixelconquest-wiki.wiki/players/army/) — intent: informational; cluster: query:army - [Hull-shaped ship](https://pixelconquest-wiki.wiki/players/hull-ship/) — intent: informational; cluster: query:hull-shaped-ship - [Sail-shaped vessel](https://pixelconquest-wiki.wiki/players/sail-vessel/) — intent: informational; cluster: query:sail-shaped-vessel - [Pixel Conquest Guides](https://pixelconquest-wiki.wiki/guides/) — intent: informational; cluster: query:guide - [Pixel Conquest Beginner Guide](https://pixelconquest-wiki.wiki/beginner-guide/) — intent: informational; cluster: query:beginner-guide - [Pixel Conquest database](https://pixelconquest-wiki.wiki/wiki/) — intent: reference; cluster: query:database - [Pixel Conquest Units](https://pixelconquest-wiki.wiki/wiki/units/) — intent: reference; cluster: query:unit - [Pixel Conquest Equipment](https://pixelconquest-wiki.wiki/wiki/equipment/) — intent: reference; cluster: query:equipment - [Pixel Conquest Worlds](https://pixelconquest-wiki.wiki/wiki/worlds/) — intent: reference; cluster: query:world - [Pixel Conquest Map & Routes](https://pixelconquest-wiki.wiki/wiki/map-routes/) — intent: reference; cluster: query:map-routes - [Pixel Conquest Codes](https://pixelconquest-wiki.wiki/codes/) — intent: fresh-reference; cluster: query:code - [Pixel Conquest Video Guides](https://pixelconquest-wiki.wiki/videos/) — intent: video; cluster: query:guide-video - [Pixel Conquest Tier List](https://pixelconquest-wiki.wiki/tier-list/) — intent: comparison; cluster: query:list-tier - [Play Pixel Conquest](https://pixelconquest-wiki.wiki/play/) — intent: navigational; cluster: query:play - [Pixel Conquest beginner guide](https://pixelconquest-wiki.wiki/guides/first-match/) — intent: informational; cluster: query:beginner-guide - [Pixel Conquest attack size](https://pixelconquest-wiki.wiki/guides/attack-size/) — intent: informational; cluster: query:attack-size - [Pixel Conquest cities gold](https://pixelconquest-wiki.wiki/guides/cities-and-gold/) — intent: informational; cluster: query:city-gold - [Pixel Conquest ports](https://pixelconquest-wiki.wiki/guides/ports-and-sea/) — intent: informational; cluster: query:ports - [Pixel Conquest defense artillery](https://pixelconquest-wiki.wiki/guides/buildings-and-defense/) — intent: informational; cluster: query:artillery-defense - [Pixel Conquest nuke](https://pixelconquest-wiki.wiki/guides/nukes/) — intent: informational; cluster: query:nuke - [Pixel Conquest maps](https://pixelconquest-wiki.wiki/guides/maps-modes-and-standings/) — intent: informational; cluster: query:maps - [Pixel Conquest Army](https://pixelconquest-wiki.wiki/wiki/units/army/) — intent: reference; cluster: query:army - [Pixel Conquest Hull-shaped ship](https://pixelconquest-wiki.wiki/wiki/units/hull-ship/) — intent: reference; cluster: query:hull-shaped-ship - [Pixel Conquest Sail-shaped vessel](https://pixelconquest-wiki.wiki/wiki/units/sail-vessel/) — intent: reference; cluster: query:sail-shaped-vessel - [Pixel Conquest City](https://pixelconquest-wiki.wiki/wiki/equipment/city/) — intent: reference; cluster: query:city - [Pixel Conquest Port](https://pixelconquest-wiki.wiki/wiki/equipment/port/) — intent: reference; cluster: query:port - [Pixel Conquest Defense](https://pixelconquest-wiki.wiki/wiki/equipment/defense/) — intent: reference; cluster: query:defense - [Pixel Conquest Artillery](https://pixelconquest-wiki.wiki/wiki/equipment/artillery/) — intent: reference; cluster: query:artillery - [Pixel Conquest Reinforce](https://pixelconquest-wiki.wiki/wiki/equipment/reinforce/) — intent: reference; cluster: query:reinforce - [Pixel Conquest Nuke](https://pixelconquest-wiki.wiki/wiki/equipment/nuke/) — intent: reference; cluster: query:nuke - [Pixel Conquest Mega Nuke](https://pixelconquest-wiki.wiki/wiki/equipment/mega-nuke/) — intent: reference; cluster: query:mega-nuke - [Pixel Conquest Anti-Nuke](https://pixelconquest-wiki.wiki/wiki/equipment/anti-nuke/) — intent: reference; cluster: query:anti-nuke - [Pixel Conquest World Map](https://pixelconquest-wiki.wiki/wiki/worlds/world-map/) — intent: reference; cluster: query:map-world - [Pixel Conquest Middle East](https://pixelconquest-wiki.wiki/wiki/worlds/middle-east/) — intent: reference; cluster: query:east-middle - [Pixel Conquest Mars Map](https://pixelconquest-wiki.wiki/wiki/worlds/mars-map/) — intent: reference; cluster: query:map-mars - [Pixel Conquest Korea 1v1 Map](https://pixelconquest-wiki.wiki/wiki/worlds/korea-1v1/) — intent: reference; cluster: query:1v1-korea-map - [Pixel Conquest Continental Map](https://pixelconquest-wiki.wiki/wiki/worlds/continental-map/) — intent: reference; cluster: query:continental-map - [Pixel Conquest 72-player huge maps](https://pixelconquest-wiki.wiki/wiki/worlds/seventy-two-player-maps/) — intent: reference; cluster: query:72-huge-maps-player - [Pixel Conquest Historical scenarios](https://pixelconquest-wiki.wiki/wiki/worlds/historical-scenarios/) — intent: reference; cluster: query:historical-scenarios - [Pixel Conquest Unnamed added maps](https://pixelconquest-wiki.wiki/wiki/worlds/unnamed-maps/) — intent: reference; cluster: query:added-maps-unnamed - [Pixel Conquest Unclaimed land](https://pixelconquest-wiki.wiki/wiki/map-routes/unclaimed-land/) — intent: reference; cluster: query:land-unclaimed - [Pixel Conquest Player border](https://pixelconquest-wiki.wiki/wiki/map-routes/player-border/) — intent: reference; cluster: query:border-player - [Pixel Conquest Coastal start](https://pixelconquest-wiki.wiki/wiki/map-routes/coastal-start/) — intent: reference; cluster: query:coastal-start - [Pixel Conquest Open water](https://pixelconquest-wiki.wiki/wiki/map-routes/open-water/) — intent: reference; cluster: query:open-water - [Pixel Conquest Island approach](https://pixelconquest-wiki.wiki/wiki/map-routes/island-approach/) — intent: reference; cluster: query:approach-island ## Machine-readable discovery - [XML sitemap index](https://pixelconquest-wiki.wiki/sitemap.xml) - [Page sitemap](https://pixelconquest-wiki.wiki/sitemaps/pages.xml) - [Guide sitemap](https://pixelconquest-wiki.wiki/sitemaps/guides.xml) - [Wiki sitemap](https://pixelconquest-wiki.wiki/sitemaps/wiki.xml) - [Robots policy](https://pixelconquest-wiki.wiki/robots.txt) ## Publication model This public website serves published guide pages directly. Players can browse codes, guides, videos, wiki data, and legal pages without creating an account.